grey-and-wood-kitchen-block-features

ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 1e+030 cameraFarRange (float): 1000 cameraFov (float): 52.2158 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 200 cameraTransform (m44f): [{-0.999868, -0.00031301, 0.0427996, 2.36108}, {-0.0173011, -0.00731047, 0.999332, 999.636}, {0.00408414, 1.00029, -0.00615963, 149.494}, {0, 0, 0, 1}] channels (chlist) compression (compression): None dataWindow (box2i): [0, 0, 3999, 1849] displayWindow (box2i): [0, 0, 3999, 1849] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 tiles (tiledesc): [64, 64] type (string): "tiledimage" =Channels= A (float) B (float) CESSENTIAL_Direct.A (half) CESSENTIAL_Direct.B (half) CESSENTIAL_Direct.G (half) CESSENTIAL_Direct.R (half) CESSENTIAL_Emission.A (half) CESSENTIAL_Emission.B (half) CESSENTIAL_Emission.G (half) CESSENTIAL_Emission.R (half) CESSENTIAL_Indirect.A (half) CESSENTIAL_Indirect.B (half) CESSENTIAL_Indirect.G (half) CESSENTIAL_Indirect.R (half) CESSENTIAL_Reflect.A (half) CESSENTIAL_Reflect.B (half) CESSENTIAL_Reflect.G (half) CESSENTIAL_Reflect.R (half) CESSENTIAL_Refract.A (half) CESSENTIAL_Refract.B (half) CESSENTIAL_Refract.G (half) CESSENTIAL_Refract.R (half) CESSENTIAL_Translucency.A (half) CESSENTIAL_Translucency.B (half) CESSENTIAL_Translucency.G (half) CESSENTIAL_Translucency.R (half) CGeometry_NormalsDotProduct.A (half) CGeometry_NormalsDotProduct.B (half) CGeometry_NormalsDotProduct.G (half) CGeometry_NormalsDotProduct.R (half) CGeometry_NormalsGeometry.A (half) CGeometry_NormalsGeometry.B (half) CGeometry_NormalsGeometry.G (half) CGeometry_NormalsGeometry.R (half) CGeometry_NormalsShading.A (half) CGeometry_NormalsShading.B (half) CGeometry_NormalsShading.G (half) CGeometry_NormalsShading.R (half) CGeometry_UvwCoords.A (half) CGeometry_UvwCoords.B (half) CGeometry_UvwCoords.G